Thread: Dune:: Variants:: Alternate Board combining Ilya's and Scotts + pics...
by lukasaurus I really like Ilya's map design, but prefer ScottE's board layout. So I combined them both. Ilya's map is large, easy to read and has all the labels oriented the same way, but it isn't...
View ArticleThread: Dune:: Variants:: How to nerf BG?
by vonklaude Thought I'd start this in response to Glenn's thread, as a place to gather up some ideas about BG.I believe BG are greatly helped to win alliance games by their powerful ability to...
View ArticleThread: Dune:: Variants:: The impact of Rex's new Treachery Cards
by endou_kenji Mercenary (x3) - Add +3 strength to your battle value. - Discard after use.Tactical Retreat (x3) - Cancel battle with no losses. - Return your leader and units to your reserves. -...
View ArticleThread: Dune:: Variants:: Fremen house rule - may split movement
by LetsGetTrivial During the Movement Round, may move one token group 2 territories instead of one; or may move two token groups 1 territory each. If the Fremen control Carthag or Arrakeen, the Fremen...
View ArticleThread: Dune:: Variants:: Emperor Karama Power Variant
by ACG8 A variant on the (somewhat lackluster) Emperor's Karama power:Play a Karama card after a player purchases a treachery card to force all players that bid on that card to pay their maximum bid...
View ArticleThread: Dune:: Variants:: New Rex cards: a request ...
by Davestar2 Hello allIn fact this post is request There is a good guy (a pro in photoshop maybe) to create the new Rex cards in a Dune alternate design to used them with the Dune Alternate board...
View ArticleThread: Dune:: Variants:: Heretics of DUNE Variant
by vercingetorix13 A 'Heretics of Dune' variant has been posted in the files section of the website. It is set after the Scattering during the events of Frank Herbert's excellent 'Heretics of Dune'...
View ArticleThread: Dune:: Variants:: 2-3 way alliances
by patachou15 Hi.At Wbc, we play the with 3 way alliances games. With a lot of experience, I think that 3 ways makes the game longer, by blocking cities. Also, I think that the new rule that...
View ArticleThread: Dune:: Variants:: Fremen enhancement in optional rules (additional...
by flaney The ability to pay spice to double a troop strength benefits those powers with the better access to Spice. In my perspective, this weakens the Fremen Faction since Empire and Guild will be...
View ArticleThread: Dune:: Variants:: Variant Rules- Iduali
by Servius1983 Mind you this is part of a much larger project so bear with that.This Expansion will have revised versions of House Ix, Landsraad, Bene Tleliax as well as the addition of new treachery...
View ArticleThread: Dune:: Variants:: Harkonen Karma Power
by echephron I've played more than a few times. I really like the added karma abilities. I have heard online how people think Harkonen's "trade trechery cards" ability is too strong. Last time I was...
View ArticleThread: Dune:: Variants:: What Collection of Variant Rules do you use?
by echephron Only interested in hearing from those who use the base game only, with only the base guilds. Nothing too kooky, so that its still Dune.My Rules:5-6 player dune. base game only. Base rules...
View ArticleThread: Dune:: Variants:: Fremen alliance powers tweak
by vonklaude It's often been discussed whether to tweak Fremen alliance powers so allies can also ride worms. To date comment has generally been that it seems like such a minor change it's not worth...
View ArticleThread: Dune:: Variants:: Dune PNP - Additional Cards for Ilya's Dune Project...
by TragicTheBlathering Hi there...I'm making a Dune PnP based on Ilya's Dune ReDesign and have made some additional files you may wish to use if you like.All these files are individual cards. If...
View ArticleThread: Dune:: Variants:: My Blog for my Grand Dune Homebrew..
by Servius1983 So, Decided to start a blog for the Homebrew for Grand Dune I am working on.. Full graphics (using Ilya's art and base files) is being made complete with new board, play aids and best of...
View ArticleThread: Dune:: Variants:: Landsraad Maneuver scans
by doctor poo I have an issue of The General Volume 26, Number 1 with the Landsraad Maneuver variant printed inside. It contains art for the Leader chips and the rules to play the Landsraad faction.Is...
View ArticleThread: Dune:: Variants:: Favorite Landsraad, Tleilaxu, and Ix variants?
by Drinkdrawers I'm trying to find my favorite variants for these three, and I am hoping that you can help me. Theme is of supreme importance to me, followed by fun and interesting, followed by not...
View ArticleThread: Dune:: Variants:: PEACH: Tleilaxu variant idea.
by Stewi Below is my attempt at a Bene Tleilax variant faction. I'd appreciate any feedback folks have to offer. This variant hasn't been play-tested at all, and to be honest I'm more concerned with...
View ArticleThread: Dune:: Variants:: Please help me with suggestions for my project
by oatesatm I know I may be barking up the wrong tree here in this forum (and I did post in the Rex forum as well), but I'm looking for any suggestions to help me turn Rex into a Dune re-theme,...
View ArticleThread: Dune:: Variants:: Help! Looking for Ilya Dune materials for...
by AzureLion Greetings Programs!I'm looking into getting a copy of Ilya's Dune put together in the near future and am really hoping to include the extra factions I've seen on these forums. I have two...
View Article